http://doe.concordia.ca/news-and-events/ : « Playing video games is fun, but designing video games when children, adults and seniors are thinking about game narratives and rules together, problem-solving, creative thinking and programming is even more exciting! On Saturday February 20, 2016, Assistant Professor Giuliana Cucinelli, Associate Professor Ann-Louise Davidson and Assistant Professor Margarida Romero (Université Laval) held the first intergenerational gaming design workshop, funded by the ACT (Aging, Communication, Technology) Project, and in collaboration with the Community and Differential Mobilities Research Cluster of the Milieux Institute for Arts, Culture and Technology at Concordia University (officially launching March 2016). Thirty participants, aged from 11 to 75 years old spent the day together to co-design a game using Scratch based on a Montreal theme. At the end of the day, we had a total of six games developed on Expo 67, the Champlain Bridge, the Montreal metro system, Montreal’s 375th anniversary, saving our ecosystem, and La Ronde. Visit the ACT Project website for more information and for future workshops ».